Credits, plans and free songs
What things cost, what is free, and how to tell a plan from a pack.
A song run on V6 costs 10 credits for 2 songs; other models cost more and make one. Verify your email for 20 free credits, and get 10 more on each day you come back; daily credits end at midnight UTC. Plans add credits every month; packs never expire. Plan credits are spent first.
- 1
See your balance and history
The credits page shows what you have, which credits end first, and every run, edit and refund line by line.

- 2
Compare what each option gives
The pricing page lines up the free account, plans and packs: credits, downloads, WAV files and the tools each one opens.

- 3
Upgrade when you need to
When a tool needs a plan or more credits, a short dialog shows the options and what you were about to make stays on the page.

Tips that make a difference
- Use daily credits first
They end at midnight UTC, so spend them on a quick draft the same day.
- Yearly saves
Yearly billing costs ten months of the plan.
- Failed runs are free
Credits come back on their own when something fails.
Questions
What happens to a month's unused plan credits?
No. Unused plan credits end when the next month's arrive. Pack credits never expire.
In what order does a run spend my credits?
Plan credits first, then free credits, then pack credits, so the credits you bought last the longest.
Can I get a refund?
An unused credit pack within 14 days, and a first plan payment within 7 days if less than 20% of its credits were used.
Not covered here.Ask us something else
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What a credit buys, the 20 free credits for new accounts and 10 each day, and when a plan or a pack is the better buy.
See plans and packs
